Shiritori: ‘Take the rear’ Japanese word game
Story: Mariko Earle Photographs: Mitsuko Tashiro & Megan
P1: footprint Let’s play the word game, Shiritori! (caption)
P2: tiger
P3: raccoon ‘n ん’ is not good! (You cannot use n ん’.)
P4: camel
P5: Daruma (a large red papier-mâché Japanese doll in the form of a seated potbellied Buddhist monk: considered a bringer of luck and prosperity.)
P6: Maiko (an apprentice performing artist, geisha)
P7: Koinobori (‘carp-streamer kite’, and the carp was chosen as the symbol for Children’s Day)
P8: apple
P9: go-kart
P10: tomato
P11: toilet paper
P12: ice cream
P13: insect
P14: primary school
P15: wristwatch
P16: dog
P17: stuffed toy
P18: water
P19: trouser Ah, ‘n ん’ is not good. You lose!
P20 – 21 The rules of Shiritori game
- Say a word that starts with the last hiragana of the previous word
- ‘n ん’ is not good (You cannot use ‘n ん’.) You lose.
- 「―」is the same asあ
- S ame words are not good. (You cannot use the same words.)